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Information: C64 related.
This page should answer questions like: how do I save (shift+S), does Ultima VI run with C64s, playing on a real C64, copyprotection ...

C64s | Transfer back to real C64 |Copyprotection | C64 keyboard reference | links


At the moment you are not able to save the game within C64s (e.g. C64s 2.5b shareware). You can only play the game in full 1541 emulation mode. Freezing will not help due to the 1541 emulation. I have even tried it with a GCR imported surface disc - it looks as if the game is saved, but actually not. If you save on a normal D64 image file, you will get the following error message: 29, DISK ID MISMATCH, 06, 09. Only some parts are saved, because the date stamp of the image file changes. Track 6 is the area, where information about characters is stored in character generation. (track 06, sectors: 09, 10, 12-20). You also cannot generate a character within C64s. So if you want to play it on an emulator, use Frodo or Vice emulator.

Look here for information about other U6 and other emulators: Table Maintained by Per Olofsson

Transfer U6 back to a 'real' C64:

Some people have reported problems to me about playing Ultima IV on a real C64. It was the same in my case but:

Here is the way how I succeeded:
Use Star Commander 0.80 in warp mode, and check the buttons for formatting the disc + name before. I did not use the fast command execution, which can be adjusted in the options menu. So for me the problem is a question of formatting.


You can find all the files and documentations you need at: ULTIMA VI The False Prophet This page is from ORIGIN.
Read the documentation of the encore CD-ROM and get all the maps and a walkthrough if you need them.

I have put the Q&A here, as you are already here:

Ultima 6 Copy Protection Questions and Answers:

Lord British's Questions

  1. What doth Trolls Lack?
    A: Endurance
  2. What part of the tangle vine doth put one to sleep?
    A: Pod
  3. How wert the headlesses produced?
    A: Wizard
  4. What valued item canst one find near the spawning grounds of Hydras?
    A: Nightshade Mushroom
  5. How canst one fend off Rotworms?
    A: Torch
  6. How doth Sea Serpents attack?
    A: Fireballs
  7. What creature art wisps oft mistaken for?
    A: Firefly
  8. How doth giant squids cruch their prey?
    A: Beak
  9. Where hath images of the Silver Serpent been seen?
    A: Tomb walls
  10. What art reapers remnants of?
    A: Enchanted Forest

Mariah's Questions

  1. What does the magic syllable 'Zu' mean?
    A: Sleep
  2. What does the magic syllable 'Quas' mean?
    A: Illusion
  3. What does the magic syllable 'Hur' mean?
    A: Wind
  4. What does the magic syllable 'Jux' mean?
    A: Danger/Trap/Harm
  5. What does the magic syllable 'Ort' mean?
    A: Magic

Selganor's Questions

  1. What kind of fork should mandrake roots be prepared with?
    A: Silver
  2. What part of the nightshade mushroom is used in spellcasting?
    A: Cap
  3. Where does Sulfurous Ash come from?
    A: Volcanic Eruptions
  4. What are the Black Pearls used for?
    A: Kinetic propellent

Ultima VI C64 keyboard reference:

A Attack

B Break OFF / Begin Combat

C Cast

D Drop

H Help On / OFF

L Look

M Move

R Rest

T Talk

U Use

Z Stats

Space Pass

Shift + L Load (bug! press N for load, Y if not)

Shift + S Save

Shift + 1,2,3,4 Switch between members

Shift + 9 See energy

Ctrl Switch between screen / inventory

Run/Stop Escape


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